Change #263352
| Category | ffmpeg |
| Changed by | Lynne <dev@lynne.ee> |
| Changed at | Thu 02 Apr 2026 21:15:06 |
| Repository | https://git.ffmpeg.org/ffmpeg.git |
| Project | ffmpeg |
| Branch | master |
| Revision | 5fa4085774941927ec4a2e38f5576ceacc50f4ca |
Comments
swscale/vulkan: use uniform buffers for dither matrix Uniform buffers are much simpler to index, and require no work from the driver compiler to optimize. In SPIR-V, large 2D shader constants can be spilled into scratch memory, since you need to create a function variable to index them during runtime. Sponsored-by: Sovereign Tech Fund
Changed files
- libswscale/vulkan/ops.c